Arriving in update 2.1.0, the Cultivator is a specialized type of Incubator that is used for gestating creatures that don't lay eggs.[]
The Cultivator comes in 16 different color variations, corresponding to the different types of stained glass in the game.[]
The Cultivator has an input slot for water buckets(top left one), an input slot for DNA syringes(right one), and an input slot for food(top right one n[]
ext to "nutrients"). In order to cultivate an embryo, you will first need to insert two water buckets, and sufficient nutrients (in the form of food). Different types of food give different nutrient values: For example, meat, eggs and fish are rich in lipids, while plant products such as carrots and wheat contain more minerals and vitamins.[]
Next, set the temperature slider to decide the gender of the embryo (it works exactly like the Incubator). Finally, insert the DNA syringe (obtained from the Embryonics Machine) of a compatible species - such as that of a Coelacanth - and then wait for a few short minutes.[]
Once the embryo has been grown, you will get a "gestated" creature. It resembles a juvenile of the species inside a little glass vat. Just like the Hatched Egg item, right-click on the ground with this item to spawn the baby animal![]
If it's a marine/aquatic animal species (e.g. Coelacanth), then you will instead right-click in the water to obtain the same result![]